is a true 3D Physics Engine that uses tetrahedronization to form the 3D shape of an object to deliver highly accurate and realistic simulation results.
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Science of Simulation Technology
BioMedX’s X³ 3D Physics Engine uses computational mathematical modeling and discrete differential geometry to form 3D tetrahedral shapes to which defined energies can be applied to deliver highly accurate and realistic simulation results.
Transformation of 2D Polygons into 3D Tetrahedra
Each tetrahedron responds and reacts independently according to the data applied to it. This in turn impacts the behavior of the other tetrahedra surrounding it to deliver a true 3D transformation of the shape that is highly responsive based on the variability of the dataset.
Novel Features of
X³ 3D Physics Engine
Other commercial physics engines manipulate polygons to form the 3-dimensional shape of an object. X³ is the only physics engine that uses sophisticated and proven scientific methods to convert polygons into 3D tetrahedra that are then impacted by defined applied energies.
Depending on the objective of the application, different data sources can be combined to form a dataset to drive the desired results of the simulation. BioMedX’s first application known as FACIEM³, integrates individualized facial scans, along with clinical and procedural data to drive the 3D simulations of lip augmentation and wrinkle smoothing.
X³ uses specifically designated datasets to drive the outcomes of the simulation. This data input can be adjusted and customized to change the simulation results in real-time and have tremendous implications for medical, research, and many other verticals where simulations can be utilized to assess and optimize the desired results.
X³ Platform Overview
BioMedX’s X³ 3D Physics Engine uses computational mathematical modeling and discrete differential geometry to form 3D tetrahedral shapes to which defined energy can be applied to deliver highly accurate and realistic simulation results.
FACIEM³ Aesthetics Simulator
BioMedX has validated the X³ 3D Physics Engine with
the FACIEM³ Aesthetics Simulator. FACIEM³ is a
derivative of X³ that has been developed to capture the
specific morphing and transformational algorithms
required for medical aesthetic simulations such as lip
augmentation and wrinkle smoothing.
Learn more about FACIEM³
The X³ Plugin for Unreal Engine provides an easy way for Unreal developers to integrate the X³ 3D
Physics Engine into their development workflow. The X³ Plugin provides the tools and functionalities
needed to run complex data-driven simulations within the Unreal Engine Editor without switching or
importing from other programs.
Learn more about X³ Plugin
As the Company "repurposes" the elements of X³ for new applications in medicine and gaming, the algorithms and computational formulae of the Physics Engine will be modiﬁed to accommodate the "merger" of diﬀerent essential datasets – both large and small.
Learn more about VERSION 2.0